Pulsar Odyssey Project Documentation
  • Introduction
    • Overview
    • Mission
  • Game Concept
    • Space Exploration
    • Adventure
    • Strategy
    • Survival
  • Game Features:
    • Procedural Universe
    • AI Integration
    • Spacecraft Customization
    • Resource Management
    • Exploration and Discovery
    • AI NPCs
    • Dynamic Weather and Environments
  • Core Gameplay
    • Exploration
    • Combat
    • Resource Management
  • AI Integration
    • AI as a Core Feature
    • AI NPCs
    • Dynamic Storylines
    • Intelligent Enemies
    • AI-driven Procedural Generation
  • Gameplay Mechanics
    • Ship Navigation
    • Landing on Planets
    • Tactical Ship Combat
    • Planetary Combat
    • Ship Customization
    • Planetary Bases
    • Planetary Weather
    • Day-Night Cycles
  • Technology Stack
    • Game Engine
    • AI Systems
    • Multiplayer
  • Roadmap and Future Updates
    • Phase 1: Concept & Development
    • Phase 2: Alpha Release
    • Phase 3: Beta & Public Launch
    • Phase 4: Expansion & Metaverse Integration
  • Community and Feedback
  • đź’ĄConclusion
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  1. Game Features:

Spacecraft Customization

In Pulsar Odyssey, spacecraft are fully customizable, giving players the freedom to design and upgrade their ships to match their playstyle. Players can adjust their ship’s speed, maneuverability, durability, and firepower, or even focus on cargo capacity for long-haul missions. The customization system includes a wide variety of options such as engine types, weaponry, shield configurations, and specialized modules that grant bonuses to specific areas, such as stealth or sensor capabilities.

Players can also personalize the ship’s aesthetic with different skins and designs. In addition, players must manage the functionality of their ships, balancing energy consumption, maintenance, and resource management to ensure optimal performance during long space voyages or intense combat scenarios.

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Last updated 4 months ago