Pulsar Odyssey Project Documentation
  • Introduction
    • Overview
    • Mission
  • Game Concept
    • Space Exploration
    • Adventure
    • Strategy
    • Survival
  • Game Features:
    • Procedural Universe
    • AI Integration
    • Spacecraft Customization
    • Resource Management
    • Exploration and Discovery
    • AI NPCs
    • Dynamic Weather and Environments
  • Core Gameplay
    • Exploration
    • Combat
    • Resource Management
  • AI Integration
    • AI as a Core Feature
    • AI NPCs
    • Dynamic Storylines
    • Intelligent Enemies
    • AI-driven Procedural Generation
  • Gameplay Mechanics
    • Ship Navigation
    • Landing on Planets
    • Tactical Ship Combat
    • Planetary Combat
    • Ship Customization
    • Planetary Bases
    • Planetary Weather
    • Day-Night Cycles
  • Technology Stack
    • Game Engine
    • AI Systems
    • Multiplayer
  • Roadmap and Future Updates
    • Phase 1: Concept & Development
    • Phase 2: Alpha Release
    • Phase 3: Beta & Public Launch
    • Phase 4: Expansion & Metaverse Integration
  • Community and Feedback
  • 💥Conclusion
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  1. Gameplay Mechanics

Planetary Weather

Each planet in Pulsar Odyssey features dynamic weather systems that can impact gameplay in numerous ways. These systems include:

Thunderstorms: These can interfere with ship sensors or damage electronics. Players must plan for lightning strikes or take shelter in safer areas when exploring.

Dust Storms: On desert planets, dust storms can limit visibility, making navigation challenging and combat difficult. Players might need to wait for the storm to pass or use specialized equipment like radar systems to continue.

Volcanic Activity: Planets with active volcanoes can pose significant hazards, including eruptions that release lava and ash, potentially damaging ships or bases. Players need to track geological activity to avoid catastrophic events.

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Last updated 4 months ago